# Quick Start

# Integration

Download (opens new window) the AIHelp .unitypackage file on GitHub, import it to your project.

AIHelp Unity SDK is an encapsulation for Android and iOS with bridge files to the native code.

# Android

Android is using Gradle under the hood, you can find the dependency code in the mainTemplate.gradle:

dependencies {
    implementation 'net.aihelp:android-aihelp-aar:4.6.+'
}

The third-party-library used by AIHelp are as follows: androidx.recyclerView, okhttp3, okio.

If you're only integrating AIHelp AAR file, please make sure you've got all these libraries in your dependency.

# iOS

iOS is using .framework library under the hood.

  1. Add Privacy - Photo Library Usage Description declaration to your info.plist.

  2. Add -ObjC to the Other Linker Flags field in your Build Settings in Xcode.

# API

WARNING

Please ensure you are doing the initialization job at the very beginning of your application's lifecycle, otherwise there maybe unintended runtime exception.

# Init()

You can do the AIHelp initialization job by calling this method:

if (USER_FROM_MAINLAND_CHINA) {
    AIHelpSupport.AdditionalSupportFor(PublishCountryOrRegion.CN);
}
AIHelpSupport.Init(
    "THIS IS YOUR APP KEY",
    "THIS IS YOUR APP DOMAIN",
    "THIS IS YOUR APP ID",
    "THIS IS YOUR DEFAULT LANGUAGE(OPTIONAL)"
); 

AIHelp provides additional domain support for specific country or region, check here to learn more.

# SetOnAIHelpInitializedCallback()

We also provide apis for you to monitor SDK's initialization status:





 


 
 
 


public class StartBehaviourScript : MonoBehaviour
{
    private void Awake()
    {
        AIHelpSupport.SetOnAIHelpInitializedCallback(OnAIHelpInitializedCallback);
    }

    public void OnAIHelpInitializedCallback(bool isSuccess, string message) {  
        // when init job is done, you can get callback here.
    }
}

# Definition

# context

  • Type: Context
  • Details: Required. The context for current session, activity or application object for most cases.

# appKey / domain / appId

  • Type: string
  • Details: Required. You can get these parameters at here:

# language

  • Type: string
  • Default: device's locale language
  • Details: Optional. This is AIHelp's default initialize language; If you are not Setting this, we will use device's locale language to initialize AIHelp SDK.
  • See also: Check here to learn language code you may need. Going International?

# onAIHelpInitializedCallback

  • Type: OnAIHelpInitializedCallback
  • Default: null
  • Details: Optional. AIHelp's initialization callback, you'll get notified when the init job is done.

# Code Example

Please ensure you are initializing AIHelp in onCreate() method of your Application or MainActivity.

The code examples are as follows:






 
 
 
 
 
 
 
 
 
 


 
 
 



public class StartBehaviourScript : MonoBehaviour
{

    private void Awake()
    {
        if (USER_FROM_MAINLAND_CHINA) {
            AIHelpSupport.AdditionalSupportFor(PublishCountryOrRegion.CN);
        }
        AIHelpSupport.Init(
            "THIS IS YOUR APP KEY",
            "THIS IS YOUR APP DOMAIN",
            "THIS IS YOUR APP ID",
            "THIS IS YOUR DEFAULT LANGUAGE(OPTIONAL)"
        );   
        AIHelpSupport.SetOnAIHelpInitializedCallback(OnAIHelpInitializedCallback);
    }

    public void OnAIHelpInitializedCallback(bool isSuccess, string message) {  
        // when init job is done, you can get callback here.
    }
    
}
Last Updated: 4/1/2024, 4:08:57 AM